Cover of Mega Man 3 MM

Mega Man 3

Released
1990-09-28
Rating
3.4 ★
Developer
Capcom

Overview

It's robot rebellion, and nobody's safe! Least of all, Mega Man! This time the superpowerful cyborg takes on a horde of metal maniacs who've had it with being obedient! And they use every android-annihilator ever invented to make you believe it! Mega Man goes berserk, blasting through a galaxy of mining stations in search of energy crystals. But it takes more than guts to battle the phenomenal robot masters who control these worlds. It's a wrenching job, the worst - and the best - that Mega Man's faced so far!

Platforms

Stats

4.1KPlays
25Playing
521Backlogs
159Wishlists
687Lists
246Reviews
5.0★ 5%
4.5★ 8%
4.0★ 22%
3.5★ 27%
3.0★ 22%
2.5★ 8%
2.0★ 5%
1.5★ 1%
1.0★ 1%
0.5★ 0%

4,214 community ratings

🎬 Videos

Trailer Mega Man · 1.5M 👁
Cheats GeminiLaser · 240.4K 👁

💡 Cheats

Mega Man 3 (NES) - Cheats and Tips
• The Magnet Beam is the key upgrade: it's found in Needle Man's stage, on a high ledge that requires Rush Coil and precise jumps. It lets you create platforms in almost any level and bypass many hazards.
• Recommended boss order: Spark Man → Magnet Man → Hard Man → Shadow Man → Needle Man → Top Man → Snake Man → Gemini Man. Each defeated boss makes the next fight easier.
• Weaknesses: Top Man is vulnerable to the Hard Knuckle, Shadow Man to the Gemini Laser, and Gemini Man to the Search Snake.
• In Shadow Man's stage, there's a hidden 1-UP: shoot suspicious walls and use Rush Coil to reach elevated platforms.
• Rush's forms (Rush Coil, Rush Jet, Rush Marine) unlock automatically as you progress; Rush Jet is essential in the final Wily stages.
• Proto Man appears several times during the game; in his final appearance in Wily's fortress he reveals a secret route if you follow him.
• Against Wily's first boss (the Yellow Devil), learn its block-splitting pattern and use the Hard Knuckle, or place the Magnet Beam platform in the corner for a safe spot.
• Pro tip: stockpile energy tanks and extra lives for the two Wily fortresses, since there are no checkpoints between bosses in the final stretch.

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